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iPhone Development – Initial Comments

June 7th, 2010

By this post I will start a little serial on developing for the App Store based on my experience.

For the newbies among you, I have these basic hints (some you can find all over the places)

1) Do not expect to get rich overnight!

2) It is hard work (though fun!) to publish something with value. I would not feel satisfied earning some 1000$ on a fart-button App :)

3) Test your App on the real device. When I finally got the iPad in Germany, I was surprised how my Apps *really* performed! Also, if you can, get hold on some of the old devices. I have a 1. Gen. iPod touch. Trust me, the performance is not the same as an iPhone 3GS.

4) Make some small Apps in the beginning. Get a feeling of the framework, the iTunes Connect, the reviewing process. Many professional colleges have aimed too high in the beginning and stopped developing because they got tired and lost in a huge first time project.

I have developed for many years on many platforms and for many different devices. The XCode/iPhone development is in itself not so much different, but my personal driver in this is the possibility to get things out into the world and have a lot of feedback.

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